DDD Kyokuchioh Chaos Apocalypse / D/D/D Great Wise King Chaos Apocalypse
Dark Fiend / Pendulum / Effect
PS4 LV7 2700/2000
Pendulum Effect:
(1) You can banish 2 “D/D” monsters from your Graveyard; Special Summon this card from your Pendulum Zone.
Monster Effect:
You can only use the monster effect of “D/D/D Great Wise King Chaos Apocalypse” once per turn.
(1) During your opponent’s turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; destroy them, and if you do, Special Summon this card, but you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.
Dark Fiend / Fusion / Effect
LV8 3000/2500
1 “D/D/D” monster + 1 “D/D” monster
(1) If a “D/D” monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) During your Standby Phase: You can destroy all cards in the Spell & Trap Zones.
DD Madou Kenja Newton / D/D Magical Astronomer Savant
Dark Fiend / Pendulum / Effect
PS10 LV7 0/0
Pendulum Effect:
(1) You cannot Pendulum Summon monsters, except “D/D” monsters. This effect cannot be negated.
(2) Before resolving the effect of a Trap Card that would inflict damage to you, you can negate that effect, then destroy this card. This effect can only be used once while this card is in the Pendulum Zone.
Monster Effect:
You can only use the monster effect of “D/D Magical Savant Newton” once per turn.
(1) Discard this card, then target 1 “D/D” card or “Dark Contract” card in your Graveyard, except “D/D Magical Savant Newton”; add it to your hand.
DD Madou Kenja Copernicus / D/D Magical Savant Copernicus
Dark Fiend / Pendulum / Effect
PS1 LV4 0/0
Pendulum Effect:
(1) You cannot Pendulum Summon monsters, except “D/D” monsters. This effect cannot be negated.
(2) Before resolving the effect of a Spell Card that would inflict damage to you, you can negate that effect, then destroy this card. This effect can only be used once while this card is in the Pendulum Zone.
Monster Effect:
You can only use the monster effect of “D/D Magical Savant Copernicus” once per turn.
(1) If this card is Normal or Special Summoned: You can send 1 “D/D” card or “Dark Contract” card from your Deck to the Graveyard, except “D/D Magical Savant Copernicus”.
D/D/D Juketsu Ou Siegfried / D/D/D Cursed Blood King Siegfried
DARK/Fiend
Synchro/Effect
Level 8
2800/2200
1 Tuner + 1 or more “D/D” monsters
You can only use the (1) effect of “D/D/D Juketsu Ou Siegfried” once per turn.
(1) During either player’s turn: you can target 1 face-up Spell or Trap Card on the field; negate its effects until the next Standby Phase.
(2) When this card is destroyed by battle or by a card effect and is sent to the Graveyard: gain 1000 LP for each “Dark Contract” card you control.
D/D Orthros
Level 4 DARK Fiend-Type Pendulum Effect Monster
ATK 600
DEF 1800
Pendulum Effect
(1) Once per turn: you can target 1 Spell or Trap Card on the field and 1 other “D/D” or “Dark Contract” card you control; destroy them.
Monster Effect
(1) When you take damage: you can Special Summon this card from your hand.
(2) During the turn in which this card is Special Summoned, you cannot Special Summon monsters, except Fiend-Type monsters
D/D Lamia
DARK Level 1 Fiend Tuner Monster
100/1900
You can only use the effect of “D/D Lamia” once per turn.
(1): If this card is in your hand or Graveyard: You can send 1 “D/D” card, except “D/D Lamia”, or 1 “Dark Contract” card from your hand or face-up from your side of the field to the Graveyard; Special Summon this card. If Special Summoned this way, it is banished when it leaves the field.
D/D Rebuild
Continuous Trap
D/D Rebuild
Continuous Trap
(1): “Dark Contract” cards in your Spell and Trap Zones cannot be destroyed by your opponent’s card effects.
(2): You can banish this card from your Graveyard and target up to 3 of your other banished “D/D” cards; return them to the Deck.
Dark Contract with the Yamimakai
Continuous Spell
You can only use the (1) effect of “Dark Contract with the Yamimakai” once per turn.
(1): Select and activate one of the following effects:
– Target 1 “D/D” Pendulum Monster in your Graveyard; place it in one of your Pendulum Zones.
– Place 1 “D/D” Pendulum Monster face-up in your Extra Deck in one of your Pendulum Zones.
(2): During your Standby Phase: You take 1000 damage.
Dan sisanya masih ada :
D/D/D Doom King Armageddon
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D/D Night Howl
D/D/D Kaiser the Conqueror
D/D Proud Ogre
D/D Proud Chevalier
D/D Recruit
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